# Project export: Sparsh Mukthi

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## Project metadata

- Hackathon: OpenAI Build Week
- Tagline: An interactive, AI-powered 3D classroom that transforms screen time into an engaging, physical school experience for young learners.
- Devpost: https://devpost.com/software/sparsh-mukthi-3ypxoh
- GitHub: not linked
- Demo: https://frontend-eosin-nu-67.vercel.app/
- Video: https://www.youtube.com/embed/PLkqxBCa92U?enablejsapi=1&hl=en_US&rel=0&start=&version=3&wmode=transparent
- Team: contributor stats unavailable

## Devpost submission (written by the team)

### Inspiration

Interactive, hands-on learning is proven to work best but most kids never get it. AR/VR can deliver that "actually there" feeling- but headsets are expensive, out of reach for most families. Even where VR/AR exists in schools, it's rigid - same experience for every kid, zero adaptiveness. We wanted the immersion, without the cost or the one-size-fits-all.

### What it does

No headset. Just fold a phone into a cardboard VR holder you can build yourself. Step into a live 3D classroom - real AI teacher, real lesson, real classmates around you. Raise your actual hand to ask a question - the teacher pauses, answers, solves it on the board, resumes. Phone camera reads your gestures - no controller, no buttons. Runs fully in the browser - any phone, zero install.

### How we built it

3D classroom: Three.js + React Three Fiber AI backend generates the entire lesson live - teaching, peer questions, doubts - nothing scripted Gesture tracking on-device via webcam/phone camera - nothing leaves the browser Designed our own cardboard VR phone holder so anyone can go immersive without buying hardware Built with Codex on GPT-5.6 - one setup for app + AI logic, another for 3D/avatar work

### Challenges we ran into

Getting a smooth, immersive VR-style experience running in-browser, on a phone Designing a cardboard holder that actually balances a phone properly - early builds kept tipping, took several passes to fix weight distribution Accomplishments we're proud of We didn't simulate VR - we made it genuinely accessible A kid with just a phone and a piece of cardboard gets the same immersive classroom as anyone with a $500 headset Every lesson is live AI, not canned content

### What we learned

Immersion comes from timing and small details, not just graphics Kid-safety can be built into the AI's structure, not bolted on after

### What's next

Lip-synced avatars for true face-to-face feel Parent progress dashboard Multiple kids joining the same virtual classroom together Video Link https://youtu.be/PLkqxBCa92U?si=Rqp9Bcwk9NMWTI2i "Try it out" links https://frontend-eosin-nu-67.vercel.app/

## README (from the GitHub repository)

No README available.

## Detected evidence (automated analysis)

No repository was indexed for this project. Claimed technologies below could not be checked against code.
- JavaScript (language) — claimed on Devpost, not found in the code
- Python (language) — claimed on Devpost, not found in the code

## Codebase structure

No repository index available.

## Key source files

No repository index available; no source files included.